X-Git-Url: https://scm.cri.minesparis.psl.eu/git/minwii.git/blobdiff_plain/30e36fe2e442924342ce39d3217002ff0d222f35..46f3ffd7fdde386f41020171b5733e55a8e64a85:/src/app/minwii.py diff --git a/src/app/minwii.py b/src/app/minwii.py deleted file mode 100755 index d75dd5e..0000000 --- a/src/app/minwii.py +++ /dev/null @@ -1,90 +0,0 @@ -# -*- coding: utf-8 -*- -""" -l'application winwii - -$Id$ -$URL$ -""" - -import pygame -from pgu.gui import Desktop -from pgu.gui import QUIT -from widgets.launch import LaunchScreen -from widgets.home import Home -from widgets.playingscreen import SongPlayingScreen, PlayingScreen -from widgets.instrumentselector import InstrumentSelector -from synth import Synth -from eventutils import EventDispatcher -from musicxml import musicXml2Song -from config import SONG_FILE_PATH -from globals import PLAYING_MODES_DICT - - -class MinWii(object): - - def __init__(self, wimoteSupport=True) : - LaunchScreen() - app = Desktop() - synth = Synth() - - screenResolution = (1024,768) - - if wimoteSupport : - from pywiiuse import pygame_wiimouse - pygame_wiimouse.init(4, 5, screenResolution) # look for 4, wait 5 seconds - nwiimotes = pygame_wiimouse.get_count() - print '%d wiimotes' % nwiimotes - WT = pygame_wiimouse.WT - WT.pause() - else : - nwiimotes = 0 - class _WTFacade : - selectWimoteIndex = 0 - def pause(self): - pass - def resume(self): - pass - def selectWiimote(self, i): - pass - WT = _WTFacade() - - pygame.display.set_mode(screenResolution) - pygame.display.set_caption('MinWii') - - while True : - # sélection de la chanson - home = Home(songPath=SONG_FILE_PATH, - nwiimotes=nwiimotes) - home.connect(QUIT, app.quit) - app.run(home) - app.close(home) - returnValue = home.returnValue - print 'home.selectedWiimoteIndex', home.selectedWiimoteIndex - if not returnValue : - break - - WT.selectWiimote(home.selectedWiimoteIndex) - WT.resume() - - # sélection de l'instrument - selector = InstrumentSelector() - selector.run() - selector.stop() - pygame.event.clear() - EventDispatcher.reset() - instrumentDescription = selector.selectedInstrument - - # lancement du lecteur / clavier - songFile = home.songFile - playMode = home.modeSelect.value - playMode = PLAYING_MODES_DICT[playMode] - song = musicXml2Song(songFile) - bank, preset = instrumentDescription['bank'], instrumentDescription['preset'] - octave = instrumentDescription.get('octave', 0) - synth.adjust_octave(0, octave) - synth.program_select(0, bank, preset) - playingScreen = SongPlayingScreen(synth, song, mode=playMode) - playingScreen.run() - pygame.event.clear() - EventDispatcher.reset() - WT.pause()