]> CRI, Mines Paris - PSL - minwii.git/blobdiff - src/data/themes/default/generate.py
ménage (par le vide)
[minwii.git] / src / data / themes / default / generate.py
diff --git a/src/data/themes/default/generate.py b/src/data/themes/default/generate.py
deleted file mode 100644 (file)
index a161556..0000000
+++ /dev/null
@@ -1,98 +0,0 @@
-import pygame
-from pygame.locals import *
-pygame.display.init()
-pygame.display.set_mode((80,80),32)
-
-def prep(name):
-    fname = name+".png"
-    img = pygame.image.load(fname)
-    w,h = img.get_width()/2,img.get_height()/2
-    
-    out = pygame.Surface((w*3,h*3),SWSURFACE|SRCALPHA,32)
-    out.fill((0,0,0,0))
-    out.blit(img.subsurface(0,0,w,h),(0,0))
-    out.blit(img.subsurface(w,0,w,h),(w*2,0))
-    out.blit(img.subsurface(0,h,w,h),(0,h*2))
-    out.blit(img.subsurface(w,h,w,h),(w*2,h*2))
-    for i in range(0,w):
-        img = out.subsurface((w-1,0,1,h*3)).convert_alpha()
-        out.blit(img,(w+i,0))
-    for i in range(0,h):
-        img = out.subsurface((0,h-1,w*3,1)).convert_alpha()
-        out.blit(img,(0,h+i))
-    
-    return out,w,h
-    
-todo = [
-    ('button.normal','dot.normal',None,3,3,'789456123'),
-    ('button.hover','dot.hover',None,3,3,'789456123'),
-    ('button.down','dot.down',None,3,3,'789456123'),
-    
-    ('checkbox.off.normal','box.normal',None,2,2,'7913'),
-    ('checkbox.on.normal','box.down','check',2,2,'7913'),
-    ('checkbox.off.hover','box.hover',None,2,2,'7913'),
-    ('checkbox.on.hover','box.hover','check',2,2,'7913'),
-    
-    ('radio.off.normal','dot.normal',None,2,2,'7913'),
-    ('radio.on.normal','dot.down','radio',2,2,'7913'),
-    ('radio.off.hover','dot.hover',None,2,2,'7913'),
-    ('radio.on.hover','dot.hover','radio',2,2,'7913'),
-    
-    ('tool.normal','box.normal',None,3,3,'789456123'),
-    ('tool.hover','box.hover',None,3,3,'789456123'),
-    ('tool.down','box.down',None,3,3,'789456123'),
-    
-    ('hslider','idot.normal',None,3,3,'789456123'),
-    ('hslider.bar.normal','dot.normal',None,3,3,'789456123'),
-    ('hslider.bar.hover','dot.hover',None,3,3,'789456123'),
-    ('hslider.left','sbox.normal','left',2,2,'7913'),
-    ('hslider.right','sbox.normal','right',2,2,'7913'),
-    
-    
-    ('vslider','idot.normal',None,3,3,'789456123'),
-    ('vslider.bar.normal','vdot.normal',None,3,3,'789456123'),
-    ('vslider.bar.hover','vdot.hover',None,3,3,'789456123'),
-    ('vslider.up','vsbox.normal','up',2,2,'7913'),
-    ('vslider.down','vsbox.normal','down',2,2,'7913'),
-    
-    ('dialog.close.normal','rdot.hover',None,2,2,'7913'),
-    ('dialog.close.hover','rdot.hover','x',2,2,'7913'),
-    ('dialog.close.down','rdot.down','x',2,2,'7913'),
-    
-    ('menu.normal','desktop',None,1,1,'7'),
-    ('menu.hover','box.normal',None,3,3,'789456123'),
-    ('menu.down','box.down',None,3,3,'789456123'),
-    
-    ('select.selected.normal','box.normal',None,3,3,'788455122'),
-    ('select.selected.hover','box.hover',None,3,3,'788455122'),
-    ('select.selected.down','box.down',None,3,3,'788455122'),
-    
-    ('select.arrow.normal','box.hover',None,3,3,'889556223'),
-    ('select.arrow.hover','box.hover',None,3,3,'889556223'),
-    ('select.arrow.down','box.down',None,3,3,'889556223'),
-    
-    ('progressbar','sbox.normal',None,3,3,'789456123'),
-    ('progressbar.bar','box.hover',None,3,3,'789456123'),
-    ]
-    
-for fname,img,over,ww,hh,s in todo:
-    print fname
-    img,w,h = prep(img)
-    out = pygame.Surface((ww*w,hh*h),SWSURFACE|SRCALPHA,32)
-    out.fill((0,0,0,0))
-    n = 0
-    for y in range(0,hh):
-        for x in range(0,ww):
-            c = int(s[n])
-            xx,yy = (c-1)%3,2-(c-1)/3
-            out.blit(img.subsurface((xx*w,yy*h,w,h)),(x*w,y*h))
-            n += 1
-    if over != None:
-        over = pygame.image.load(over+".png")
-        out.blit(over,(0,0))
-    pygame.image.save(out,fname+".tga")
-    
-    
-    
-
-